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217
node_modules/immer/src/utils/common.ts
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217
node_modules/immer/src/utils/common.ts
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import {
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DRAFT_STATE,
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DRAFTABLE,
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Objectish,
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Drafted,
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AnyObject,
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AnyMap,
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AnySet,
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ImmerState,
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ArchType,
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die,
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StrictMode
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} from "../internal"
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export const getPrototypeOf = Object.getPrototypeOf
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/** Returns true if the given value is an Immer draft */
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/*#__PURE__*/
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export function isDraft(value: any): boolean {
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return !!value && !!value[DRAFT_STATE]
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}
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/** Returns true if the given value can be drafted by Immer */
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/*#__PURE__*/
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export function isDraftable(value: any): boolean {
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if (!value) return false
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return (
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isPlainObject(value) ||
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Array.isArray(value) ||
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!!value[DRAFTABLE] ||
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!!value.constructor?.[DRAFTABLE] ||
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isMap(value) ||
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isSet(value)
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)
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}
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const objectCtorString = Object.prototype.constructor.toString()
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/*#__PURE__*/
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export function isPlainObject(value: any): boolean {
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if (!value || typeof value !== "object") return false
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const proto = getPrototypeOf(value)
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if (proto === null) {
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return true
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}
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const Ctor =
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Object.hasOwnProperty.call(proto, "constructor") && proto.constructor
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if (Ctor === Object) return true
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return (
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typeof Ctor == "function" &&
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Function.toString.call(Ctor) === objectCtorString
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)
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}
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/** Get the underlying object that is represented by the given draft */
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/*#__PURE__*/
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export function original<T>(value: T): T | undefined
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export function original(value: Drafted<any>): any {
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if (!isDraft(value)) die(15, value)
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return value[DRAFT_STATE].base_
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}
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/**
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* Each iterates a map, set or array.
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* Or, if any other kind of object, all of its own properties.
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* Regardless whether they are enumerable or symbols
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*/
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export function each<T extends Objectish>(
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obj: T,
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iter: (key: string | number, value: any, source: T) => void
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): void
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export function each(obj: any, iter: any) {
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if (getArchtype(obj) === ArchType.Object) {
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Reflect.ownKeys(obj).forEach(key => {
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iter(key, obj[key], obj)
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})
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} else {
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obj.forEach((entry: any, index: any) => iter(index, entry, obj))
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}
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}
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/*#__PURE__*/
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export function getArchtype(thing: any): ArchType {
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const state: undefined | ImmerState = thing[DRAFT_STATE]
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return state
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? state.type_
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: Array.isArray(thing)
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? ArchType.Array
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: isMap(thing)
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? ArchType.Map
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: isSet(thing)
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? ArchType.Set
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: ArchType.Object
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}
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/*#__PURE__*/
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export function has(thing: any, prop: PropertyKey): boolean {
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return getArchtype(thing) === ArchType.Map
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? thing.has(prop)
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: Object.prototype.hasOwnProperty.call(thing, prop)
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}
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/*#__PURE__*/
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export function get(thing: AnyMap | AnyObject, prop: PropertyKey): any {
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// @ts-ignore
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return getArchtype(thing) === ArchType.Map ? thing.get(prop) : thing[prop]
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}
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/*#__PURE__*/
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export function set(thing: any, propOrOldValue: PropertyKey, value: any) {
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const t = getArchtype(thing)
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if (t === ArchType.Map) thing.set(propOrOldValue, value)
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else if (t === ArchType.Set) {
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thing.add(value)
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} else thing[propOrOldValue] = value
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}
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/*#__PURE__*/
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export function is(x: any, y: any): boolean {
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// From: https://github.com/facebook/fbjs/blob/c69904a511b900266935168223063dd8772dfc40/packages/fbjs/src/core/shallowEqual.js
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if (x === y) {
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return x !== 0 || 1 / x === 1 / y
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} else {
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return x !== x && y !== y
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}
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}
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/*#__PURE__*/
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export function isMap(target: any): target is AnyMap {
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return target instanceof Map
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}
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/*#__PURE__*/
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export function isSet(target: any): target is AnySet {
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return target instanceof Set
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}
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/*#__PURE__*/
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export function latest(state: ImmerState): any {
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return state.copy_ || state.base_
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}
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/*#__PURE__*/
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export function shallowCopy(base: any, strict: StrictMode) {
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if (isMap(base)) {
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return new Map(base)
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}
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if (isSet(base)) {
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return new Set(base)
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}
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if (Array.isArray(base)) return Array.prototype.slice.call(base)
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const isPlain = isPlainObject(base)
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if (strict === true || (strict === "class_only" && !isPlain)) {
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// Perform a strict copy
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const descriptors = Object.getOwnPropertyDescriptors(base)
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delete descriptors[DRAFT_STATE as any]
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let keys = Reflect.ownKeys(descriptors)
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for (let i = 0; i < keys.length; i++) {
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const key: any = keys[i]
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const desc = descriptors[key]
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if (desc.writable === false) {
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desc.writable = true
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desc.configurable = true
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}
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// like object.assign, we will read any _own_, get/set accessors. This helps in dealing
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// with libraries that trap values, like mobx or vue
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// unlike object.assign, non-enumerables will be copied as well
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if (desc.get || desc.set)
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descriptors[key] = {
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configurable: true,
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writable: true, // could live with !!desc.set as well here...
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enumerable: desc.enumerable,
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value: base[key]
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}
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}
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return Object.create(getPrototypeOf(base), descriptors)
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} else {
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// perform a sloppy copy
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const proto = getPrototypeOf(base)
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if (proto !== null && isPlain) {
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return {...base} // assumption: better inner class optimization than the assign below
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}
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const obj = Object.create(proto)
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return Object.assign(obj, base)
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}
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}
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/**
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* Freezes draftable objects. Returns the original object.
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* By default freezes shallowly, but if the second argument is `true` it will freeze recursively.
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*
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* @param obj
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* @param deep
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*/
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export function freeze<T>(obj: T, deep?: boolean): T
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export function freeze<T>(obj: any, deep: boolean = false): T {
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if (isFrozen(obj) || isDraft(obj) || !isDraftable(obj)) return obj
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if (getArchtype(obj) > 1 /* Map or Set */) {
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obj.set = obj.add = obj.clear = obj.delete = dontMutateFrozenCollections as any
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}
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Object.freeze(obj)
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if (deep)
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// See #590, don't recurse into non-enumerable / Symbol properties when freezing
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// So use Object.entries (only string-like, enumerables) instead of each()
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Object.entries(obj).forEach(([key, value]) => freeze(value, true))
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return obj
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}
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function dontMutateFrozenCollections() {
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die(2)
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}
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export function isFrozen(obj: any): boolean {
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return Object.isFrozen(obj)
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}
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