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292
node_modules/immer/src/core/proxy.ts
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292
node_modules/immer/src/core/proxy.ts
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import {
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each,
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has,
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is,
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isDraftable,
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shallowCopy,
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latest,
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ImmerBaseState,
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ImmerState,
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Drafted,
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AnyObject,
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AnyArray,
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Objectish,
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getCurrentScope,
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getPrototypeOf,
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DRAFT_STATE,
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die,
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createProxy,
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ArchType,
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ImmerScope
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} from "../internal"
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interface ProxyBaseState extends ImmerBaseState {
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assigned_: {
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[property: string]: boolean
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}
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parent_?: ImmerState
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revoke_(): void
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}
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export interface ProxyObjectState extends ProxyBaseState {
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type_: ArchType.Object
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base_: any
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copy_: any
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draft_: Drafted<AnyObject, ProxyObjectState>
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}
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export interface ProxyArrayState extends ProxyBaseState {
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type_: ArchType.Array
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base_: AnyArray
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copy_: AnyArray | null
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draft_: Drafted<AnyArray, ProxyArrayState>
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}
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type ProxyState = ProxyObjectState | ProxyArrayState
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/**
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* Returns a new draft of the `base` object.
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*
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* The second argument is the parent draft-state (used internally).
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*/
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export function createProxyProxy<T extends Objectish>(
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base: T,
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parent?: ImmerState
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): Drafted<T, ProxyState> {
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const isArray = Array.isArray(base)
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const state: ProxyState = {
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type_: isArray ? ArchType.Array : (ArchType.Object as any),
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// Track which produce call this is associated with.
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scope_: parent ? parent.scope_ : getCurrentScope()!,
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// True for both shallow and deep changes.
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modified_: false,
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// Used during finalization.
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finalized_: false,
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// Track which properties have been assigned (true) or deleted (false).
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assigned_: {},
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// The parent draft state.
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parent_: parent,
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// The base state.
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base_: base,
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// The base proxy.
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draft_: null as any, // set below
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// The base copy with any updated values.
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copy_: null,
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// Called by the `produce` function.
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revoke_: null as any,
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isManual_: false
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}
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// the traps must target something, a bit like the 'real' base.
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// but also, we need to be able to determine from the target what the relevant state is
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// (to avoid creating traps per instance to capture the state in closure,
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// and to avoid creating weird hidden properties as well)
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// So the trick is to use 'state' as the actual 'target'! (and make sure we intercept everything)
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// Note that in the case of an array, we put the state in an array to have better Reflect defaults ootb
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let target: T = state as any
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let traps: ProxyHandler<object | Array<any>> = objectTraps
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if (isArray) {
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target = [state] as any
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traps = arrayTraps
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}
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const {revoke, proxy} = Proxy.revocable(target, traps)
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state.draft_ = proxy as any
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state.revoke_ = revoke
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return proxy as any
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}
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/**
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* Object drafts
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*/
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export const objectTraps: ProxyHandler<ProxyState> = {
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get(state, prop) {
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if (prop === DRAFT_STATE) return state
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const source = latest(state)
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if (!has(source, prop)) {
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// non-existing or non-own property...
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return readPropFromProto(state, source, prop)
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}
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const value = source[prop]
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if (state.finalized_ || !isDraftable(value)) {
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return value
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}
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// Check for existing draft in modified state.
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// Assigned values are never drafted. This catches any drafts we created, too.
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if (value === peek(state.base_, prop)) {
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prepareCopy(state)
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return (state.copy_![prop as any] = createProxy(value, state))
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}
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return value
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},
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has(state, prop) {
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return prop in latest(state)
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},
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ownKeys(state) {
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return Reflect.ownKeys(latest(state))
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},
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set(
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state: ProxyObjectState,
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prop: string /* strictly not, but helps TS */,
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value
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) {
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const desc = getDescriptorFromProto(latest(state), prop)
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if (desc?.set) {
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// special case: if this write is captured by a setter, we have
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// to trigger it with the correct context
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desc.set.call(state.draft_, value)
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return true
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}
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if (!state.modified_) {
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// the last check is because we need to be able to distinguish setting a non-existing to undefined (which is a change)
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// from setting an existing property with value undefined to undefined (which is not a change)
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const current = peek(latest(state), prop)
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// special case, if we assigning the original value to a draft, we can ignore the assignment
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const currentState: ProxyObjectState = current?.[DRAFT_STATE]
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if (currentState && currentState.base_ === value) {
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state.copy_![prop] = value
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state.assigned_[prop] = false
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return true
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}
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if (is(value, current) && (value !== undefined || has(state.base_, prop)))
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return true
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prepareCopy(state)
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markChanged(state)
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}
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if (
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(state.copy_![prop] === value &&
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// special case: handle new props with value 'undefined'
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(value !== undefined || prop in state.copy_)) ||
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// special case: NaN
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(Number.isNaN(value) && Number.isNaN(state.copy_![prop]))
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)
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return true
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// @ts-ignore
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state.copy_![prop] = value
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state.assigned_[prop] = true
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return true
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},
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deleteProperty(state, prop: string) {
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// The `undefined` check is a fast path for pre-existing keys.
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if (peek(state.base_, prop) !== undefined || prop in state.base_) {
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state.assigned_[prop] = false
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prepareCopy(state)
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markChanged(state)
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} else {
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// if an originally not assigned property was deleted
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delete state.assigned_[prop]
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}
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if (state.copy_) {
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delete state.copy_[prop]
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}
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return true
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},
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// Note: We never coerce `desc.value` into an Immer draft, because we can't make
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// the same guarantee in ES5 mode.
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getOwnPropertyDescriptor(state, prop) {
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const owner = latest(state)
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const desc = Reflect.getOwnPropertyDescriptor(owner, prop)
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if (!desc) return desc
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return {
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writable: true,
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configurable: state.type_ !== ArchType.Array || prop !== "length",
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enumerable: desc.enumerable,
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value: owner[prop]
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}
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},
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defineProperty() {
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die(11)
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},
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getPrototypeOf(state) {
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return getPrototypeOf(state.base_)
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},
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setPrototypeOf() {
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die(12)
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}
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}
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/**
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* Array drafts
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*/
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const arrayTraps: ProxyHandler<[ProxyArrayState]> = {}
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each(objectTraps, (key, fn) => {
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// @ts-ignore
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arrayTraps[key] = function() {
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arguments[0] = arguments[0][0]
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return fn.apply(this, arguments)
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}
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})
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arrayTraps.deleteProperty = function(state, prop) {
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if (process.env.NODE_ENV !== "production" && isNaN(parseInt(prop as any)))
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die(13)
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// @ts-ignore
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return arrayTraps.set!.call(this, state, prop, undefined)
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}
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arrayTraps.set = function(state, prop, value) {
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if (
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process.env.NODE_ENV !== "production" &&
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prop !== "length" &&
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isNaN(parseInt(prop as any))
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)
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die(14)
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return objectTraps.set!.call(this, state[0], prop, value, state[0])
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}
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// Access a property without creating an Immer draft.
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function peek(draft: Drafted, prop: PropertyKey) {
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const state = draft[DRAFT_STATE]
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const source = state ? latest(state) : draft
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return source[prop]
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}
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function readPropFromProto(state: ImmerState, source: any, prop: PropertyKey) {
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const desc = getDescriptorFromProto(source, prop)
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return desc
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? `value` in desc
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? desc.value
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: // This is a very special case, if the prop is a getter defined by the
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// prototype, we should invoke it with the draft as context!
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desc.get?.call(state.draft_)
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: undefined
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}
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function getDescriptorFromProto(
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source: any,
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prop: PropertyKey
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): PropertyDescriptor | undefined {
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// 'in' checks proto!
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if (!(prop in source)) return undefined
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let proto = getPrototypeOf(source)
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while (proto) {
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const desc = Object.getOwnPropertyDescriptor(proto, prop)
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if (desc) return desc
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proto = getPrototypeOf(proto)
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}
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return undefined
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}
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export function markChanged(state: ImmerState) {
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if (!state.modified_) {
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state.modified_ = true
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if (state.parent_) {
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markChanged(state.parent_)
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}
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}
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}
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export function prepareCopy(state: {
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base_: any
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copy_: any
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scope_: ImmerScope
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}) {
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if (!state.copy_) {
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state.copy_ = shallowCopy(
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state.base_,
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state.scope_.immer_.useStrictShallowCopy_
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)
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}
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}
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